Global Graphic Processing unit Market Size study, by Type (Integrated, Hybrid, Dedicated), by Industry Verticals (Computer, Smartphone, Tablet, Television, Gaming Console & Others) & by Device (Electronics, Defense & Intelligence, Media & Entertainment, IT & Telecommunication & Others) - Forecast 2020 - Business Industry Reports

Global Graphic Processing unit Market Size study, by Type (Integrated, Hybrid, Dedicated), by Industry Verticals (Computer, Smartphone, Tablet, Television, Gaming Console & Others) & by Device (Electronics, Defense & Intelligence, Media & Entertainment, IT & Telecommunication & Others) - Forecast 2020


  • Oct 2018
  • |
  • 80
  • |
  • Semiconductor & Electronics
  • |
  • Bizwit Research & Consulting LLP

Global Graphic Processing unit Market to reach USD 172.8 billion by 2025.

Global Graphic Processing unit Market valued approximately USD 79.2 billion in 2017 is anticipated to grow with a healthy growth rate of more than 54.3% over the forecast period 2018-2025.
A (GPU) Graphics processing unit is a specified electronic circuit which is designed to modify & deploy the memory to enhance the creation of the images for display. The Graphic processing unit sector provide complex optical effects, enables complicated shapes along with seamless motion to carry enhanced images at a rapid pace. The Graphic processing unit has the ability to constantly run many independent tasks of computation & enabling task-level parallelism. In the present scenario, the demand of Graphic processing unit is on the surging trend on the global scenario. The Graphic processing unit has the capability to meet the constantly escalating demand of complex visual effects in the Media, games and entertainment applications across the globe. The upgraded functionality & performance of Graphic processing unit has made them pivotal tools for the business organizations considering the general purpose of computation. In the present scenario, many multinational organizations are keenly focusing on the utility of Graphic processing unit vector parallelism & processing capabilities by developing innovative algorithms & new graphic design software. Moreover, the demand for the Graphic processing unit market is anticipated to rise owing to continuous innovation & upgradation in the graphic games, artificial intelligence and virtual reality and augmented reality gaining traction. However, the inefficiency of the integrated Graphic processing unit to assist intensive graphic designing software along with the inability of the Graphic processing unit to perform & operate high graphic computing & developing the efficient hybrid GPUs are acting as hindering factors t for the growth of Graphic processing unit market on the global scenario.


The regional analysis of Global Graphic Processing unit Market is considered for the key regions such as Asia Pacific, North America, Europe, Latin America and Rest of the World. North America is the leading/significant region across the world in terms of market share. Whereas, owing to the countries such as China, Japan, and India, Asia Pacific region is anticipated to exhibit higher growth rate / CAGR over the forecast period 2018-2025.
The objective of the study is to define market sizes of different segments & countries in recent years and to forecast the values to the coming eight years. The report is designed to incorporate both qualitative and quantitative aspects of the industry within each of the regions and countries involved in the study. Furthermore, the report also caters the detailed information about the crucial aspects such as driving factors & challenges which will define the future growth of the market. Additionally, the report shall also incorporate available opportunities in micro markets for stakeholders to invest along with the detailed analysis of competitive landscape and product offerings of key players. The detailed segments and sub-segment of the market are explained below:

By Type:

• Integrated
• Dedicated
• Hybrid


By Device:

• Computer
• Smartphone
• Gaming Console
• Tablet
• Television
• Others

By Industry Verticals:

• IT & Telecommunication
• Electronics
• Media & Entertainment
• Defense & Intelligence
• Others

By Regions:
• North America
o U.S.
o Canada
• Europe
o UK
o Germany
• Asia Pacific
o China
o India
o Japan
• Latin America
o Brazil
o Mexico
• Rest of the World

Furthermore, years considered for the study are as follows:

Historical year – 2015, 2016
Base year – 2017
Forecast period – 2018 to 2025

The industry is seeming to be fairly competitive. Some of the leading market players include Qualcomm Technologies Inc, Intel Corporation, NVIDIA Corporation, International Business Machine Corporation, ARM Holdings PLC, Fujitsu Limited, Taiwan Semiconductor Manufacturing Company Limited, Merck KGAA, Advanced Micro devices Inc and so on. Acquisitions and effective mergers are some of the strategies adopted by the key manufacturers. New product launches and continuous technological innovations are the key strategies adopted by the major players.

Target Audience of the Global Graphic Processing unit Market in Market Study:

? Key Consulting Companies & Advisors
? Large, medium-sized, and small enterprises
? Venture capitalists
? Value-Added Resellers (VARs)
? Third-party knowledge providers
? Investment bankers
? Investors
TABLE OF CONTENTS
Chapter 1. Executive Summary
1.1. Market Snapshot
1.2. Key Trends
1.3. Global & Segmental Market Estimates & Forecasts, 2015-2025 (USD Billion)
1.3.1. Global Graphic Processing unit Market, by Region, 2015-2025 (USD Billion)
1.3.2. Global Graphic Processing unit Market, by Device, 2015-2025 (USD Billion)
1.3.3. Global Graphic Processing unit Market, by Industry Verticals, 2015-2025 (USD Billion)
1.3.4. Global Graphic Processing unit Market, by Type, 2015-2025 (USD Billion)
1.4. Estimation Methodology
Chapter 2. Global Graphic Processing unit Market Definition and Scope
2.1. Research Objective
2.2. Market Definition& Scope
2.2.1. Industry Evolution
2.2.2. Scope of the Study
2.3. Years Considered for the Study
2.4. Currency Conversion Rates
2.5. Report Limitation
Chapter 3. Global Graphic Processing unit Market Dynamics
3.1. See Saw Analysis
3.1.1. Market Drivers
3.1.2. Market Challenges
3.1.3. Market Opportunities
Chapter 4. Global Graphic Processing unit Market Industry Analysis
4.1. Porter’s 5 Force Model
4.1.1. Bargaining Power of Buyers
4.1.2. Bargaining Power of Suppliers
4.1.3. Threat of New Entrants
4.1.4. Threat of Substitutes
4.1.5. Competitive Rivalry
4.1.6. Futuristic Approach to Porter’s 5 Force Model
4.2. PEST Analysis
4.2.1. Political Scenario
4.2.2. Economic Scenario
4.2.3. Social Scenario
4.2.4. Technological Scenario
4.3. Value Chain Analysis
4.3.1. Supplier
4.3.2. Manufacturers/Service Provider
4.3.3. Distributors
4.3.4. End-Users
4.4. Key Buying Criteria
4.5. Regulatory Framework
4.6. Cost Structure Analysis
4.6.1. Raw Material Cost Analysis
4.6.2. Manufacturing Cost Analysis
4.6.3. Labour Cost Analysis
4.7. Investment Vs Adoption Scenario
4.8. Analyst Recommendation & Conclusion
Chapter 5. Global Graphic Processing unit Market, By Device
5.1. Market Snapshot
5.2. Market Performance - Potential Model
5.3. Global Graphic Processing unit Market, Sub Segment Analysis
5.3.1. Computer
5.3.1.1. Market estimates & forecasts, 2015-2025 (USD Billion)
5.3.1.2. Regional breakdown estimates & forecasts, 2015-2025 (USD Billion)

5.3.2. Smartphones
5.3.2.1. Market estimates & forecasts, 2015-2025 (USD Billion)
5.3.2.2. Regional breakdown estimates & forecasts, 2015-2025 (USD Billion)
5.3.3. Tablet
5.3.3.1. Market estimates & forecasts, 2015-2025 (USD Billion)
5.3.3.2. Regional breakdown estimates & forecasts, 2015-2025 (USD Billion)
5.3.4. Television
5.3.4.1. Market estimates & forecasts, 2015-2025 (USD Billion)
5.3.4.2. Regional breakdown estimates & forecasts, 2015-2025 (USD Billion)
5.3.5. Gaming Console
5.3.5.1. Market estimates & forecasts, 2015-2025 (USD Billion)
5.3.5.2. Regional breakdown estimates & forecasts, 2015-2025 (USD Billion)
5.3.6. Others
5.3.6.1. Market estimates & forecasts, 2015-2025 (USD Billion)
5.3.6.2. Regional breakdown estimates & forecasts, 2015-2025 (USD Billion)


Chapter 6. Global Graphic Processing unit Market, By Industry verticals
6.1. Market Snapshot
6.2. Market Performance - Potential Model
6.3. Global Graphic Processing unit Market, Sub Segment Analysis
6.3.1. IT & Telecommunication
6.3.1.1. Market estimates & forecasts, 2015-2025 (USD Billion)
6.3.1.2. Regional breakdown estimates & forecasts, 2015-2025 (USD Billion)
6.3.2. Media & Entertainment
6.3.2.1. Market estimates & forecasts, 2015-2025 (USD Billion)
6.3.2.2. Regional breakdown estimates & forecasts, 2015-2025 (USD Billion)
6.3.3. Electronics
6.3.3.1. Market estimates & forecasts, 2015-2025 (USD Billion)
6.3.3.2. Regional breakdown estimates & forecasts, 2015-2025 (USD Billion)
6.3.4. Defense & Intelligence
6.3.4.1. Market estimates & forecasts, 2015-2025 (USD Billion)
6.3.4.2. Regional breakdown estimates & forecasts, 2015-2025 (USD Billion)
6.3.5. Others
6.3.5.1. Market estimates & forecasts, 2015-2025 (USD Billion)
6.3.5.2. Regional breakdown estimates & forecasts, 2015-2025 (USD Billion)


Chapter 7. Global Graphic Processing unit Market, By Type
7.1. Market Snapshot
7.2. Market Performance - Potential Model
7.3. Global Graphic Processing unit Market, Sub Segment Analysis
7.3.1. Integrated
7.3.1.1. Market estimates & forecasts, 2015-2025 (USD Billion)
7.3.1.2. Regional breakdown estimates & forecasts, 2015-2025 (USD Billion)
7.3.2. Dedicated
7.3.2.1. Market estimates & forecasts, 2015-2025 (USD Billion)
7.3.2.2. Regional breakdown estimates & forecasts, 2015-2025 (USD Billion)
7.3.3. Hybrid
7.3.3.1. Market estimates & forecasts, 2015-2025 (USD Billion)
7.3.3.2. Regional breakdown estimates & forecasts, 2015-2025 (USD Billion)

Chapter 8. Global Graphic Processing unit Market, by Regional Analysis
8.1. Graphic Processing unit Market, Regional Market Snapshot (2015-2025)
8.2. North America Graphic Processing unit Market Snapshot
8.2.1. U.S.
8.2.1.1. Market estimates & forecasts, 2015-2025 (USD Billion)
8.2.1.2. Device breakdown estimates & forecasts, 2015-2025 (USD Billion)
8.2.1.3. Industry verticals breakdown estimates & forecasts, 2015-2025 (USD Billion)
8.2.1.4. Type breakdown estimates & forecasts, 2015-2025 (USD Billion)
8.2.2. Canada
8.2.2.1. Market estimates & forecasts, 2015-2025 (USD Billion)
8.2.2.2. Device breakdown estimates & forecasts, 2015-2025 (USD Billion)
8.2.2.3. Industry verticals breakdown estimates & forecasts, 2015-2025 (USD Billion)
8.2.2.4. Type breakdown estimates & forecasts, 2015-2025 (USD Billion)
8.3. Europe Graphic Processing unit Market Snapshot
8.3.1. U.K.
8.3.1.1. Market estimates & forecasts, 2015-2025 (USD Billion)
8.3.1.2. Device breakdown estimates & forecasts, 2015-2025 (USD Billion)
8.3.1.3. Industry verticals breakdown estimates & forecasts, 2015-2025 (USD Billion)
8.3.1.4. Type breakdown estimates & forecasts, 2015-2025 (USD Billion)
8.3.2. Germany
8.3.2.1. Market estimates & forecasts, 2015-2025 (USD Billion)
8.3.2.2. Device breakdown estimates & forecasts, 2015-2025 (USD Billion)
8.3.2.3. Industry verticals breakdown estimates & forecasts, 2015-2025 (USD Billion)
8.3.2.4. Type breakdown estimates & forecasts, 2015-2025 (USD Billion)
8.3.3. France
8.3.3.1. Market estimates & forecasts, 2015-2025 (USD Billion)
8.3.3.2. Device breakdown estimates & forecasts, 2015-2025 (USD Billion)
8.3.3.3. Industry verticals breakdown estimates & forecasts, 2015-2025 (USD Billion)
8.3.3.4. Type breakdown estimates & forecasts, 2015-2025 (USD Billion)
8.3.4. Rest of Europe
8.3.4.1. Market estimates & forecasts, 2015-2025 (USD Billion)
8.3.4.2. Device breakdown estimates & forecasts, 2015-2025 (USD Billion)
8.3.4.3. Industry verticals breakdown estimates & forecasts, 2015-2025 (USD Billion)
8.3.4.4. Type breakdown estimates & forecasts, 2015-2025 (USD Billion)
8.4. Asia Graphic Processing unit Market Snapshot
8.4.1. China
8.4.1.1. Market estimates & forecasts, 2015-2025 (USD Billion)
8.4.1.2. Device breakdown estimates & forecasts, 2015-2025 (USD Billion)
8.4.1.3. Industry Verticals breakdown estimates & forecasts, 2015-2025 (USD Billion)
8.4.1.4. Type breakdown estimates & forecasts, 2015-2025 (USD Billion)
8.4.2. India
8.4.2.1. Market estimates & forecasts, 2015-2025 (USD Billion)
8.4.2.2. Device breakdown estimates & forecasts, 2015-2025 (USD Billion)
8.4.2.3. Industry Verticals breakdown estimates & forecasts, 2015-2025 (USD Billion)
8.4.2.4. Type Vehicle breakdown estimates & forecasts, 2015-2025 (USD Billion)
8.4.3. Japan
8.4.3.1. Market estimates & forecasts, 2015-2025 (USD Billion)
8.4.3.2. Device breakdown estimates & forecasts, 2015-2025 (USD Billion)
8.4.3.3. Industry Verticals breakdown estimates & forecasts, 2015-2025 (USD Billion)
8.4.3.4. Type breakdown estimates & forecasts, 2015-2025 (USD Billion)
8.4.4. Rest of Asia Pacific
8.4.4.1. Market estimates & forecasts, 2015-2025 (USD Billion)
8.4.4.2. Device breakdown estimates & forecasts, 2015-2025 (USD Billion)
8.4.4.3. Industry Verticals breakdown estimates & forecasts, 2015-2025 (USD Billion)
8.4.4.4. Type breakdown estimates & forecasts, 2015-2025 (USD Billion)
8.5. Latin America Graphic Processing unit Market Snapshot
8.5.1. Brazil
8.5.1.1. Market estimates & forecasts, 2015-2025 (USD Billion)
8.5.1.2. Device breakdown estimates & forecasts, 2015-2025 (USD Billion)
8.5.1.3. Industry Verticals breakdown estimates & forecasts, 2015-2025 (USD Billion)
8.5.1.4. Type breakdown estimates & forecasts, 2015-2025 (USD Billion)
8.5.2. Mexico
8.5.2.1. Market estimates & forecasts, 2015-2025 (USD Billion)
8.5.2.2. Device breakdown estimates & forecasts, 2015-2025 (USD Billion)
8.5.2.3. Industry Verticals breakdown estimates & forecasts, 2015-2025 (USD Billion)
8.5.2.4. Type breakdown estimates & forecasts, 2015-2025 (USD Billion)
8.6. Rest of The World
8.6.1. South America
8.6.1.1. Market estimates & forecasts, 2015-2025 (USD Billion)
8.6.1.2. Device breakdown estimates & forecasts, 2015-2025 (USD Billion)
8.6.1.3. Industry Verticals breakdown estimates & forecasts, 2015-2025 (USD Billion)
8.6.1.4. Type breakdown estimates & forecasts, 2015-2025 (USD Billion)
8.6.2. Middle East and Africa
8.6.2.1. Market estimates & forecasts, 2015-2025 (USD Billion)
8.6.2.2. Device breakdown estimates & forecasts, 2015-2025 (USD Billion)
8.6.2.3. Industry Verticals breakdown estimates & forecasts, 2015-2025 (USD Billion)
8.6.2.4. Type breakdown estimates & forecasts, 2015-2025 (USD Billion)

Chapter 9. Competitive Intelligence
9.1. Company Market Share (Subject to Data Availability)
9.2. Top Market Strategies
9.3. Company Profiles
9.3.1. Advanced Micro Devices
9.3.1.1. Overview
9.3.1.2. Financial (Subject to Data Availability)
9.3.1.3. Product Summary
9.3.1.4. Recent Developments
9.3.2. ARM Limited
9.3.3. Broadcom Corporation
9.3.4. 3D Labs Inc.
9.3.5. Imagination Technologies Group Plc
9.3.6. Intel Corporation
9.3.7. Matrox Electronics Systems Ltd
9.3.8. NVIDIA Corporation
9.3.9. Qualcomm Inc.
9.3.10. Silicon Integrated Systems Corporation
9.3.11. Vivante Corporation
9.3.12. VIA Technologies Inc.
Chapter 10. Research Process
10.1. Research Process
10.1.1. Data Mining
10.1.2. Analysis
10.1.3. Market Estimation
10.1.4. Validation
10.1.5. Publishing
10.1.6. Research Assumption
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