Global Game Localization Services Market 2019 - Business Industry Reports

Global Game Localization Services Market 2019


  • Sep 2019
  • |
  • 90
  • |
  • Services
  • |
  • BIS Report

Game localization is the process of modifying a video, computer, or mobile game to adapt to the needs and preferences of players in a different geographic region.

In 2018, the global Game Localization Services market size was xx million US$ and it is expected to reach xx million US$ by the end of 2023, with a CAGR of xx% between 2019 and 2023.

This report studies the Game Localization Services market size by players, regions, product types and end industries, history data 2014-2018 and forecast data 2019-2023; This report also studies the global market competition landscape, market drivers and trends, opportunities and challenges, risks and entry barriers, sales channels, distributors and Porter's Five Forces Analysis.

This report focuses on the global top players, covered

ABBYY
Localize Direct
AD VERBUM
Alconost
All Correct Group
Andovar
Aspena
Day Translations
DYS Translations
Game Localization Network
Keywords Studios
Level Up Translation
JBI Studios
Morningside Translations
Pangea Translation Services

Market segment by Regions/Countries, this report covers
North America
Europe
China
Rest of Asia Pacific
Central & South America
Middle East & Africa

Market segment by Type, the product can be split into
On-premise
Cloud-based

Market segment by Application, the market can be split into
Individual
Enterprise
Others

The study objectives of this report are:

To study and forecast the market size of Game Localization Services in global market.
To analyze the global key players, SWOT analysis, value and global market share for top players.
To define, describe and forecast the market by type, end use and region.
To analyze and compare the market status and forecast among global major regions.
To analyze the global key regions market potential and advantage, opportunity and challenge, restraints and risks.
To identify significant trends and factors driving or inhibiting the market growth.
To analyze the opportunities in the market for stakeholders by identifying the high growth segments.
To strategically analyze each submarket with respect to individual growth trend and their contribution to the market
To analyze competitive developments such as expansions, agreements, new product launches, and acquisitions in the market.
To strategically profile the key players and comprehensively analyze their growth strategies.
Table of Contents

Game Localization Services Market Report by Company, Regions, Types and Applications, Global Status and Forecast to 2023

1 Industry Overview of Game Localization Services
1.1 Game Localization Services Market Overview
1.1.1 Game Localization Services Product Scope
1.1.2 Market Status and Outlook
1.2 Global Game Localization Services Market Size and Analysis by Regions
1.2.1 North America
1.2.2 Europe
1.2.3 China
1.2.4 Rest of Asia Pacific
1.2.5 Central & South America
1.2.6 Middle East & Africa
1.3 Game Localization Services Market by Type
1.3.1 Global Game Localization Services Revenue (Million US$) and Growth Comparison by Type (2014-2023)
1.3.2 Global Game Localization Services Revenue Market Share by Type in 2018
1.3.3 On-premise
1.3.4 Cloud-based
1.4 Game Localization Services Market by End Users/Application
1.4.1 Individual
1.4.2 Enterprise
1.4.3 Others
2 Global Game Localization Services Competition Analysis by Players
2.1 Global Game Localization Services Market Size (Million US$) by Players (2014-2019)
2.2 Competitive Status
2.2.1 Market Concentration Rate
2.2.2 Product/Service Differences
2.2.3 Mergers & Acquisitions, Expansion Plans
3 Company (Top Players) Profiles and Key Data
3.1 ABBYY
3.1.1 Company Profile
3.1.2 Main Business/Business Overview
3.1.3 Products, Services and Solutions
3.1.4 Game Localization Services Revenue (Value) (2014-2019)
3.1.5 Recent Developments
3.2 Localize Direct
3.2.1 Company Profile
3.2.2 Main Business/Business Overview
3.2.3 Products, Services and Solutions
3.2.4 Game Localization Services Revenue (Value) (2014-2019)
3.2.5 Recent Developments
3.3 AD VERBUM
3.3.1 Company Profile
3.3.2 Main Business/Business Overview
3.3.3 Products, Services and Solutions
3.3.4 Game Localization Services Revenue (Value) (2014-2019)
3.3.5 Recent Developments
3.4 Alconost
3.4.1 Company Profile
3.4.2 Main Business/Business Overview
3.4.3 Products, Services and Solutions
3.4.4 Game Localization Services Revenue (Value) (2014-2019)
3.4.5 Recent Developments
3.5 All Correct Group
3.5.1 Company Profile
3.5.2 Main Business/Business Overview
3.5.3 Products, Services and Solutions
3.5.4 Game Localization Services Revenue (Value) (2014-2019)
3.5.5 Recent Developments
3.6 Andovar
3.6.1 Company Profile
3.6.2 Main Business/Business Overview
3.6.3 Products, Services and Solutions
3.6.4 Game Localization Services Revenue (Value) (2014-2019)
3.6.5 Recent Developments
3.7 Aspena
3.7.1 Company Profile
3.7.2 Main Business/Business Overview
3.7.3 Products, Services and Solutions
3.7.4 Game Localization Services Revenue (Value) (2014-2019)
3.7.5 Recent Developments
3.8 Day Translations
3.8.1 Company Profile
3.8.2 Main Business/Business Overview
3.8.3 Products, Services and Solutions
3.8.4 Game Localization Services Revenue (Value) (2014-2019)
3.8.5 Recent Developments
3.9 DYS Translations
3.9.1 Company Profile
3.9.2 Main Business/Business Overview
3.9.3 Products, Services and Solutions
3.9.4 Game Localization Services Revenue (Value) (2014-2019)
3.9.5 Recent Developments
3.10 Game Localization Network
3.10.1 Company Profile
3.10.2 Main Business/Business Overview
3.10.3 Products, Services and Solutions
3.10.4 Game Localization Services Revenue (Value) (2014-2019)
3.10.5 Recent Developments
3.11 Keywords Studios
3.12 Level Up Translation
3.13 JBI Studios
3.14 Morningside Translations
3.15 Pangea Translation Services
4 Global Game Localization Services Market Size by Type and Application (2014-2019)
4.1 Global Game Localization Services Market Size by Type (2014-2019)
4.2 Global Game Localization Services Market Size by Application (2014-2019)
4.3 Potential Application of Game Localization Services in Future
4.4 Top Consumer/End Users of Game Localization Services
5 North America Game Localization Services Development Status and Outlook
5.1 North America Game Localization Services Market Size (2014-2019)
5.2 North America Game Localization Services Market Size and Market Share by Players (2014-2019)
5.3 North America Game Localization Services Market Size by Application (2014-2019)
6 Europe Game Localization Services Development Status and Outlook
6.1 Europe Game Localization Services Market Size (2014-2019)
6.2 Europe Game Localization Services Market Size and Market Share by Players (2014-2019)
6.3 Europe Game Localization Services Market Size by Application (2014-2019)
7 China Game Localization Services Development Status and Outlook
7.1 China Game Localization Services Market Size (2014-2019)
7.2 China Game Localization Services Market Size and Market Share by Players (2014-2019)
7.3 China Game Localization Services Market Size by Application (2014-2019)
8 Rest of Asia Pacific Game Localization Services Development Status and Outlook
8.1 Rest of Asia Pacific Game Localization Services Market Size (2014-2019)
8.2 Rest of Asia Pacific Game Localization Services Market Size and Market Share by Players (2014-2019)
8.3 Rest of Asia Pacific Game Localization Services Market Size by Application (2014-2019)
9 Central & South America Game Localization Services Development Status and Outlook
9.1 Central & South America Game Localization Services Market Size (2014-2019)
9.2 Central & South America Game Localization Services Market Size and Market Share by Players (2014-2019)
9.3 Central & South America Game Localization Services Market Size by Application (2014-2019)
10 Middle East & Africa Game Localization Services Development Status and Outlook
10.1 Middle East & Africa Game Localization Services Market Size (2014-2019)
10.2 Middle East & Africa Game Localization Services Market Size and Market Share by Players (2014-2019)
10.3 Middle East & Africa Game Localization Services Market Size by Application (2014-2019)
11 Market Forecast by Regions and Application (2019-2023)
11.1 Global Game Localization Services Market Size by Regions (2019-2023)
11.1.1 North America Game Localization Services Revenue and Growth Rate (2019-2023)
11.1.2 Europe Game Localization Services Revenue and Growth Rate (2019-2023)
11.1.3 China Game Localization Services Revenue and Growth Rate (2019-2023)
11.1.4 Rest of Asia Pacific Game Localization Services Revenue and Growth Rate (2019-2023)
11.1.5 Central & South America Game Localization Services Revenue and Growth Rate (2019-2023)
11.1.6 Middle East & Africa Game Localization Services Revenue and Growth Rate (2019-2023)
11.2 Global Game Localization Services Market Size by Application (2019-2023)
11.3 The Market Drivers in Future
12 Game Localization Services Market Dynamics
12.1 Industry Trends
12.2 Market Drivers
12.3 Market Challenges
12.4 Porter’s Five Forces Analysis
13 Research Finding /Conclusion
14 Methodology and Data Source
14.1 Methodology/Research Approach
14.1.1 Research Programs/Design
14.1.2 Market Size Estimation
14.1.3 Market Breakdown and Data Triangulation
14.2 Data Source
14.2.1 Secondary Sources
14.2.2 Primary Sources
14.3 Disclaimer
14.4 Author List
Sample Request is not available
Summary is not available